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BattleLoreMaster Posts

April 2007

April 29, 2007

The BattleLore Lore Cards Compendium: May ‘07 edition

Gerald Uitz continues his incredible efforts and updates his Lore Cards Compendium to May ‘07 editions.

Go to the Guild Downloads section for the latest English, French and German PDF downloads.

Update: A small error has been fixed and the files revised.

April 26, 2007

Official Word: The Long View

In response to growing speculation (some of it here on the forums) about where BattleLore is heading, Eric Hautemont posted a great overview on the official site of the game at its six month anniversary and a look at the future.

Check out the post for the full details, but briefly, here are some of the main points:

  • - the rest of the year DoW will concentrate on core supplements for BattleLore, leaving further game world background development until more units and core systems have been released
  • - new units to come are the Goblin Skirmisher and Dwarven Battalion sets, followed by a 100 Years War set, another Goblins Specialist set and, a bit further down the road, a larger yet-to-be-announced set
  • - hopefully, at the end of the year, we’ll see the greatly-desired Heroes of BattleLore supplement (“the last key building block to the BattleLore game system”); letting you gain experience in battle and use magical items

All, in all, the future looks very bright for BattleLore—that is, if we can all be patient enough to let Eric and his team work without constant interruption!

April 24, 2007

The BattleLore Reference Sheet V7

Update: Version 7 of the BattleLore Reference Sheet includes the new marsh, cliffs and archers stakes terrain, plus the long bow rules, all from Call to Arms. Download.

April 23, 2007

Opening the box: Call to Arms

My copy of Call to Arms arrived today day, so let’s have a good look at the contents:

As you can see, the plastic tray in the packaging has been intelligently designed, as always, with spaces to store the terrain and counters. More information soon as I get to know the system!

April 20, 2007

The BattleLore Reference Sheet V6

Update: Let’s forget all about versions 3, 4 and 5, shall we? Download.

April 18, 2007

The BattleLore Reference Sheet V2

Update: Version 2 fixes some small errors. Download.

April 13, 2007

Official Word: The Coming Months

After a month’s silence while the staff of Days of Wonder were flat out creating new stuff for us to enjoy, there’s some exciting news over at the official blog.

Call to ArmsCall to Arms is on its way and should reach stores by early May. Follow that link to download a PDF of the rules now. MSRP will be $20 in the US, €15 in Europe.

EpicNext in line for release is the expanded deluxe, printed-version of Epic BattleLore. Its due in stores around the end of May. MSRP will be $15 in the US, and €15 in Europe.

Pre-orders for both can be made on the DoW web store next week.

SpecialistLate June/early July, in time for an Origins release, sees the first two Specialist packs: a Dwarven Battalion and a Goblin Skirmishers set. These packs introduce new units to the game, along with their Specialist and Weapon summary cards. Each of these packs will retail for $24 in the US and €20 in Europe.

Update: The rules for Call to Arms used with Epic BattleLore will be in the deluxe printed version of Epic. Also, those who have bought two BattleLore sets needn’t worry about buying the printed Epic: according to Eric, DoW will ‘take good care of them’. More news soon.

The BattleLore Reference Sheet V1

Reference SheetIf you’d prefer to have your reference information on a single double-sided sheet rather than on individual cards, the new BattleLore Reference Sheet (PDF, 667Kb) is for you!

For best results, print out in colour on double-sided matt card, cut out and laminate.

I’ll be keeping this updated as further information is added to the game—the latest version will always be available in the Guild Downloads section.

April 9, 2007

First review of Call to Arms

Check out this brief review of the upcoming Call to Arms expansion!

April 4, 2007

Epic BattleLore in action

From your webmaster, Universal Head: I finally got a chance to play Epic BattleLore the other day and it was a blast. To my surprise the game seemed even faster and more streamlined than normal BattleLore, no doubt due to the larger number of units moving per turn. Check out the pictures of the game, featuring my almost completely painted figures: